Turns out bots activating entities have been fixed for nodm7


#1

I figured out that using the mint-arena cdaef49 revision that the bots can, and will, use all the entities they come across, unlike 116ec08 where they couldn’t. Good thinking on that one zturtleman!


#2

Okay, I’ll keep that in mind when I get around to testing it.


#3

Turns out activating entities wasn’t the problem. The problem is the bots lose their LTG/NBG once they go to activate an entity.